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Messages - robertkety

#1
Off-Topic Forum / Attention Heroes: Writers Wanted!
November 18, 2014, 02:12:50 PM
Thought I'd spread the word. We're looking for some creative talent to help us mold the main plot of Hero6.  Here is a reproduction of our announcement on the Hero6.org forums:

We have finally reached the point where a majority of our code has been standardized, organized, and Vasilis-ized! A big thanks to bdimopoulos and ChamberOfFear for their work on that.

So, where are we at now?
We still have some modules that need to be refactored or replaced entirely, but we're prepared to develop these separately during the next phase of development... the story.
That's right Heroes, the core creative element of Hero6 is ready for molding! We're looking for contributors to review the existing story-line and make improvements. This document is the wellspring from which all further development will flow. It needs to be:
In-depth and detailed
Cohesive and themed
Fun and entertaining!

To clarify, we are not looking for puzzles, side-quests, or subplots. Those will come later. What we need is akin to a game design document. We're taking a story-based approach so the design document (shared below) will be a combination of a backstory and a main storyline that will unfold as the game is played.

What's next?
This is an exciting time for Hero6. What we develop in the coming months will model the final outcome of this long-awaited adventure game.
We anticipate a greater interest during the creative development of the main story line. So far, production is running along smoothly, but the combination of several creative interests can be a source of conflict. Hero6 has certainly experienced this conflict in the past. Rest assured, ChamberOfFear and myself are committed to resolving any conflict, should it occur.

Where can I get started?
Here! The document is under revision control so feel free to add, edit, or comment.
#2
Off-Topic Forum / Re: Hero6 source
August 05, 2014, 12:27:38 AM
We are a completely new development team, in that we were not part of the previous Hero6 development efforts.  We have had some visitors from previous development efforts on our forums and they've been very helpful providing us with a great deal of information and content.  Several people have expressed interest in assisting development, but many are waiting in the wings until ChamberOfFear and I get the ball rolling with our own development documentation.

Gronagor stopped by the forum recently and mentioned Daniel's rewrite and the possibility of a previous agreement with AGDI.  We located the Wookie rewrite and are extremely impressed - it's very well thought out and organized.  Since we're working open source, it's important to us that the information we receive is available for our use.  Before reading it in detail, we agreed to seek Daniel's permission first.  As for the AGDI agreement, we don't have any information on that and no one has contacted us.

GameDevChris has a great point, the design document represents sufficient information that it could be used to rebrand the game or salvage content for future projects.  We recognize this and it's the reason we're reaching out the Daniel.  We don't want to move forward with someone else's intellectual property.  Obviously there will be some crossover since the rewrite focuses on the same theme and characters from the previous development.  We just want to iron out the details and appropriately credit him for any of his work that he wants in the game.

Also, the only reason we didn't pursue commercial over open source is because we don't own the content.  Even though the source wasn't released under a license, we would have encountered plenty of push-back had we tried to appropriate the work of others for our own financial gain.  As I stated in our forums, the Hero6 project was dead.  Currently, our site is the only existing hub of Hero6 content still available on the web. Several people have Hero6 content saved in old folders, and we'd love to hear from them, but all the old forums and ftp sites are either shut down or have limited access. 
We are trying to reinvigorate interest in the project and see it through to release; otherwise, all that work would go to waste.  The trick was to do this without stepping on anyone's toes.  Unfortunately, we can't set up a site, begin development, and expect people to actively seek out a project that they worked on a decade ago and claim ownership.  From time to time we've reached out to previous contributors and they've been very receptive.  Despite our attempts to control content sourcing, we have started to receive content and documents from third-party sources.  Until we can verify the authors and gain their permission, we aren't willing to add them to the project.  Rest assured that we're not just stumbling through this haphazardly without consideration for the rights of anyone who worked on the project.

The next time you speak with Daniel, please let him know we're reaching out and we'd love it if he'd drop us an email.

_________________
Robert

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"What good is knowledge and wisdom if you can't use it?" - Erasmus
#3
Off-Topic Forum / Re: Hero6 source
August 04, 2014, 01:53:37 PM
It's very exciting to verify who's worked on the Hero6 project previously.  We were reaching out to WriteOh (Wookie) just to get his blessing on using anything he may have contributed and perhaps forwarding any previous work he completed for the project.

As mentioned previously in this thread, the state of Hero6 as of last year was chaotic.  ChamberOfFear and I have been working on getting everything organized.  Part of that is centralizing all content that has been created and also building the credits for previous contributions.  Currently, we have a very short list of names and a lot of uncredited content.

Now that the program is open source, we're accepting contributions, but we don't expect anyone to contribute if they're busy on commercial projects.  I can understand that what happened in the past may have left a sour taste, but we're a new push on an old project.  I'm sure we can iron out any hurt feelings for past transgressions.

On a side note, I'm really excited for MI.  I wouldn't dream of pulling anyone away from working on it.

_________________
Robert

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"What good is knowledge and wisdom if you can't use it?" - Erasmus